Projects

A mix of shipped games and web work. The games were built in teams under real production constraints — systems thinking and performance work I now apply on the web.

Web

Fullstack and frontend projects — the direction I'm building toward.

SAM
2025 — present· Frontend Developer

SAM

Industrial monitoring and e-commerce SPA at Sandvik RPS. Built onboarding/tutorial systems with a non-technical content pipeline, and a full Learning Management System.

  • React
  • TypeScript
  • Cypress
  • Sentry
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Games

Shipped titles and school projects. Systems, tools, networking, and game feel.

· Gameplay & UI Programmer

Rubber Bandits

Networked 4-player brawler shipped at Flashbulb. Built core runtime systems for startup, spawning, and level loading.

  • Unity
  • C#
  • Networking
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Rubber Bandits
· Tools & UI Programmer

Trailmakers

Live-service physics-based vehicle builder. Owned core UI systems and internal tooling; shipped on Xbox and PlayStation.

  • Unity
  • C#
  • Tooling
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Trailmakers

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