· Gameplay & UI Programmer
Rubber Bandits
Networked 4-player brawler shipped at Flashbulb. Built core runtime systems for startup, spawning, and level loading.
- Unity
- C#
- Networking
Rubber Bandits is a networked 4-player brawler shipped at Flashbulb Aps on Steam and consoles.
What I worked on
- Designed and implemented core runtime systems — the application startup flow, player spawning, and level loading pipeline that every match depends on.
- Contributed to gameplay and UI programming across the project.
Gallery


