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· Gameplay & UI Programmer

Rubber Bandits

Networked 4-player brawler shipped at Flashbulb. Built core runtime systems for startup, spawning, and level loading.

  • Unity
  • C#
  • Networking

Rubber Bandits is a networked 4-player brawler shipped at Flashbulb Aps on Steam and consoles.

What I worked on

  • Designed and implemented core runtime systems — the application startup flow, player spawning, and level loading pipeline that every match depends on.
  • Contributed to gameplay and UI programming across the project.

Gallery

Rubber Bandits screenshot 1
Rubber Bandits screenshot 2
Rubber Bandits screenshot 3